Publications / 2020 Proceedings of the 37th ISARC, Kitakyushu, Japan
While the global impact of plastic waste is increasingly concerning, the application of reused materials in the built environment remains little explored. This paper presents research into the reuse of plastic in architecture by means of computational design and robotic fabrication. Design possibilities using reclaimed plastic artefacts were explored by testing their structural stability and robotically modifying them in order to create a pavilion. While the design conceptualization started with the reclaimed material and the analysis of its potential, the digital workflow involved generative and performance- driven design, structural optimization and geometry generation for robotic fabrication.