Publications / 1994 Proceedings of the 11th ISARC, Brighton, United Kingdom

Use of Virtual Reality in Scheduling and Design of Construction Projects

C. Bridgewater, M. Griffin, A. Retik
Pages 249-256 (1994 Proceedings of the 11th ISARC, Brighton, United Kingdom, ISBN 9780444820440, ISSN 2413-5844)
Abstract:

This paper outlines some of the potential applications of Virtual Reality to a variety of construction problems. It is envisaged that the main role of VR will be to provide a more natural interface to the data being manipulated by computer software. For example, the ability to visualise the state of a building at different times during the construction programme would be invaluable to planners concerned with the problems associated with coordinating the labour, machinery and materials on site at any given time. Also, the evaluation of different structural systems allows the possibility of having conferences with people who are geographically remote from each other.

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