Publications / 1996 Proceedings of the 13th ISARC, Tokyo, Japan
The paper describes a virtual-reality-based approach to programming construction robots. This approach is needed because of the ever changing conditions and the nature of the construction work. As a result, construction robots need much more programming relative to their industrial counterparts, this being a labor intensive task using known methods. Unfortunately the massive programming investment is not compensated by mass production. The virtual-reality-based approach is demonstrated with the Multi Purpose Interior Finishing Robot for a masonry task, accompanied by a description of the virtual- reality-based programming model and approach.