The ISARC 2026 / IGLC 34 Workshops will be held on Monday, 22 June 2026. The workshops will run in parallel across morning and afternoon sessions and will provide participants with opportunities for hands-on learning, discussion, simulation, co-design, and knowledge exchange across construction automation, robotics, lean construction, digital technologies, prefabrication, simulation, and sustainable construction.
Places are limited for selected workshops. Participants are encouraged to check the capacity and requirements of each workshop before registration.
Workshop Schedule at a Glance
| Workshop | Time | Venue | Capacity / Requirements |
|---|---|---|---|
| Workshop #1: Digital Robotic Prefabrication: From North America to Asia | 10:00 am – 12:00 noon | EA-06-02 | Maximum 50 participants |
| Workshop #2: Construction Site of the Future: Human–Robot Collaboration Simulation Game | 10:00 am – 12:00 noon | EA-06-06 | Maximum 30 participants |
| Workshop #3: Modelling for Construction Capacity and Capability | 10:00 am – 12:00 noon | EA-06-07 | Bring a smartphone or laptop |
| Workshop #4: Process Analysis for Construction | 10:00 am – 12:00 noon | EA-06-05 | Windows laptop optional |
| Workshop #5: To Inspire: A Game Playtesting Workshop | 1:00 pm – 3:00 pm | EA-06-03 | No requirements |
| Workshop #6: From Line of Balance to Takt | 1:00 pm – 3:00 pm | EA-06-04 | Maximum 24 participants; mobile device required |
| Workshop #7: Intelligent Construction Systems | 1:00 pm – 3:00 pm | EA-06-05 | No requirements |
Workshop #1
Digital Robotic Prefabrication: From North America to Asia
Speakers
- Dr. Ci-Jyun (Polar) Liang, Assistant Professor, Department of Civil Engineering, Stony Brook University
- Dr. Shang-Hsien (Patrick) Hsieh, Professor, Department of Civil Engineering, National Taiwan University
- Dr. Cheng-Hsuan (Jason) Yang, VP Robotics, RoBIM Technologies
- Mr. Liang-Ting (Tim) Tsai, VP Software, RoBIM Technologies
Date and Time
Monday, 22 June 2026
10:00 am – 12:00 noon
Venue
EA-06-02
Capacity / Requirements
Up to a maximum of 50 participants.
Synopsis
The objective of this workshop is to explore how multifunctional robotic fabrication systems can be adapted to distinct material and building cultures in different regions. In North America, dimensional lumber is the predominant building material, especially in the prefabrication construction industry. Multifunctional robotic systems, where one robot can operate with multiple end-effectors, are being developed with this focus.
However, building materials and prefabrication construction methods in Asia are very different from those in North America. This creates adoption challenges for the research and development of digital robotic prefabrication systems across the two regions.
The workshop will first introduce one multifunctional robotic system, the RoBIM simulator:
https://www.robimtech.com/hive
Participants will then join hands-on sessions to explore its capabilities. After that, participants will form small groups to discuss several prefabrication scenarios in Asia and identify opportunities for robotic adoption.
The expected outcomes include a research roadmap for multifunctional robotic systems and conceptual robotic workflows tailored to regional needs.
Workshop #2
Construction Site of the Future: Human–Robot Collaboration Simulation Game
Speakers
- Yifan Xu, The University of Manchester, UK
- Kota Fujimoto, Kyoto Institute of Technology, Japan
- Clara Cheung, The University of Manchester, UK
- Akilu Yunusa Kaltungo, The University of Manchester, UK
- Tsukasa Ishizawa, The University of Tokyo, Japan
- Ming Shan (Charmaine) Ng, Kyoto Institute of Technology, Japan
- Mark Tam, The University of Hong Kong
Date and Time
Monday, 22 June 2026
10:00 am – 12:00 noon
Venue
EA-06-06
Capacity / Requirements
Up to a maximum of 30 participants.
Synopsis
This interactive workshop presents a simulation game designed based on target value design principles. Participants will take on the roles of different construction project professionals and explore how humans and robots can effectively work together on site.
Through a hands-on simulation game, teams will make decisions about deploying workers and robotic systems while navigating key constraints such as cost, safety, productivity, and workers’ well-being.
Participants will work in small groups and take part in two structured rounds. The first round focuses on cost-driven decision-making. The second round introduces a broader perspective, encouraging teams to balance multiple performance criteria and think in terms of overall project value.
Throughout the session, each team will select different collaboration strategies and experiment with varying types and numbers of robots. Participants will observe how these choices influence project outcomes.
The workshop is designed to be both accessible and reflective. It provides a practical way to explore trade-offs in human–robot collaboration while encouraging discussion on what information and tools are needed to support better decision-making in practice.
Participants will have opportunities to reflect on their choices and compare approaches across teams, stimulating insights into how industry professionals engage with emerging construction technologies.
Workshop #3
Modelling for Construction Capacity and Capability: Portfolio Planning, Lean Philosophy, and Lessons from CanConstructNZ
Speaker
- Associate Professor Mostafa Babaeian Jelodar, Lead Speaker
Date and Time
Monday, 22 June 2026
10:00 am – 12:00 noon
Venue
EA-06-07
Capacity / Requirements
Participants should bring a smartphone or laptop.
Paper-based questionnaires or surveys may be circulated during the workshop.
Synopsis
This workshop presents CanConstructNZ, a Ministry of Business, Innovation and Employment (MBIE) Endeavour Fund programme of approximately NZD 10 million, including GST, as a unique national initiative developing a “comparator mechanism” to understand construction demand, represented by projects within the construction pipeline, alongside the sector’s supply-side capacity and capability to deliver.
Framed through lean philosophy at the portfolio level, the workshop demonstrates how modelling and decision-support tools can strengthen flow, reliability, and coordinated planning across programmes and project pipelines.
Participants will be introduced to the platform and tools developed by CanConstructNZ, including relational modelling, agent-based modelling, dashboards such as Power BI, optimisation approaches including genetic algorithms, and a composite index that synthesises multiple indicators into decision-ready signals.
Through short demonstrations and an interactive co-design exercise, participants will identify key portfolio constraints and map them to appropriate modelling approaches. They will also define practical dashboard outputs tailored to different users, including clients, contractors, regulators, and supply chains.
The workshop will generate transferable use cases, a lean-informed modelling template, and a practical roadmap for capacity and capability enhancement that can be adapted across regions and countries.
Further information:
https://canconstructnz.org.nz/
Workshop #4
Process Analysis for Construction: Practical Simulation Methods and Emerging Applications
Speakers
- Dr. Joseph Louis, Oregon State University, USA
- Tim Berhard, Doctoral Researcher, Technical University of Munich, Germany
Date and Time
Monday, 22 June 2026
10:00 am – 12:00 noon
Venue
EA-06-05
Capacity / Requirements
No laptop is required.
Participants with a Windows laptop may be able to run the demonstration model.
Synopsis
This workshop introduces practical process analysis methods, especially discrete-event simulation, to help construction organizations move beyond improving isolated tasks and address broader system-level challenges such as logistics constraints, sustainability targets, circular construction, and multi-project coordination.
Participants will learn how simulation can reveal workflow inefficiencies, bottlenecks, variability, and operational trade-offs across connected construction systems.
The session also shows how these methods support lean construction principles by improving flow, reducing waiting, minimizing unnecessary movement, and enabling more reliable planning through testing alternatives before implementation.
In addition, the workshop explores circular construction strategies, including material reuse, component recovery, reverse logistics, and matching reclaimed materials to future demand, while addressing real-world uncertainties such as timing, transport, storage, and coordination.
Through guided exercises and practical examples, participants will gain an accessible introduction to simulation for lean improvement, circular economy initiatives, GIS-enabled planning, and regional resilience.
Workshop #5
To Inspire: A Game Playtesting Workshop for a Prototype That Stimulates Tangential Learning in Knowledge-Intensive Areas of Expertise
Speakers
- Jack Tam, Kyoto Institute of Technology, Japan
- Yifan Xu, The University of Manchester, UK
- Clara Cheung, The University of Manchester, UK
- Tsukasa Ishizawa, The University of Tokyo, Japan
- Akilu Yunusa Kaltungo, The University of Manchester, UK
- Ming Shan (Charmaine) Ng, Kyoto Institute of Technology, Japan
- Mark Tam, The University of Hong Kong
Date and Time
Monday, 22 June 2026
1:00 pm – 3:00 pm
Venue
EA-06-03
Capacity / Requirements
None.
Synopsis
What if dismantling a building was a puzzle worth solving?
Temple Rescue Cat is a hands-on game prototype where players must carefully deconstruct a heritage structure, salvage members as treasures, and navigate structural risks without bringing the whole structure down. If the temple collapses, the old cat trapped inside is lost.
Inspired by the logic of Japanese timber joinery puzzle games, the prototype challenges players to rethink deconstruction not as demolition, but as a skilled and methodical process of disassembly, material recovery, and decision-making under constraints.
Scoring rewards players for cats saved, heritage preserved, smart technology use, animal and worker safety, and environmental impact.
Designed with K–12 accessibility in mind, the game requires no prior knowledge of construction. Players of all ages, backgrounds, and professions are welcome. Participants working in the built environment, heritage, robotics, or sustainability fields are especially encouraged to participate and share their perspectives.
Come play, then tell us what you really think about how we take buildings apart.
Workshop #6
From Line of Balance to Takt: A Hands-On Wind Turbine Assembly Simulation Using LEGO
Speakers
- Bernardo Etges, Climb Group
- Racquel Reck, Climb Group
Date and Time
Monday, 22 June 2026
1:00 pm – 3:00 pm
Venue
EA-06-04
Capacity / Requirements
Maximum of 24 participants.
No prior experience in Takt Planning or Lean Construction is required. Basic familiarity with production concepts is recommended.
Participants are expected to bring a mobile device with a stopwatch function to support data collection during the simulation.
Synopsis
This hands-on workshop uses a LEGO-based wind turbine assembly simulation to help participants explore the transition from Line of Balance to Takt Planning in a structured and practical way.
Through a two-round production exercise, participants first run a baseline system and collect structured production data to build a Line of Balance and assess system performance.
In the second round, a new deadline is introduced, requiring participants to calculate takt time and redesign the production system accordingly. This redesign includes not only sequencing and crew allocation, but also logistics decisions such as material delivery setup, kit-based supply, and workstation layout changes.
The workshop concludes with a comparison of the two production configurations. This enables participants to understand how planning and logistics decisions affect flow stability and overall performance while supporting data-driven decision-making through a simplified digital representation of the system.
Workshop #7
Intelligent Construction Systems: From Digital Innovation to Real-World Practice
Speakers
- Dr. Bing Lu, Lead Scientist, Advanced Materials Technology Centre, Singapore Polytechnic
- Assistant Professor Fu Yuguang, Nanyang Technological University
- Assistant Professor Nguyen Thi Qui, Singapore Institute of Technology
- Assistant Professor Cao Wenjun, University of Hong Kong
- Dr. Liu Qinjun (Lavender), Lecturer in Construction Management, Productivity and Lean Construction, Western Sydney University
Date and Time
Monday, 22 June 2026
1:00 pm – 3:00 pm
Venue
EA-06-05
Capacity / Requirements
None.
Synopsis
This workshop examines the practical deployment of digital technologies in construction, including sensing, AI-based modelling, robotics, and data platforms, with attention to both local realities and international perspectives.
Although many of these technologies have shown promise in controlled settings, their use in real projects remains limited. Grounded in actual project conditions, the session considers challenges such as regulatory requirements, climate, and site constraints in dense, tropical urban environments such as Singapore, while drawing lessons from global experiences.
The workshop will begin with opening presentations by invited local and international speakers, who will share case-based insights on implementation, integration, and performance validation.
A moderated panel and structured discussion segments will then invite participants to contribute their own examples and challenges.
Overall, the session aims to identify practical barriers, compare approaches, and explore directions for wider deployment and future collaboration.